CD Projekt Red's first game, adapted from Andrzej Sapkowski's novels; introduced Geralt of Rivia in a dark, morally grey world.
Not an open world; has a chapter-based structure built around separate regions.
Critic Score: 81 · Sales: 10M+
A technical overhaul of the first game with two new adventures and an improved interface and translation; also released standalone, separate from the base game.
A major leap in visuals and branching narrative; the player's choices reshape the entire path of the second chapter.
Not an open world; has a chapter-based structure with separate maps.
Critic Score: 88 · Sales: 15M+
An enhanced edition with a new opening chapter, full voice acting, and better combat balance; the series' first appearance on Xbox 360.
The series' peak, and its first fully open world; one of the best-selling and most acclaimed RPGs of all time, alongside two expansions, Hearts of Stone and Blood and Wine, that were never sold separately.
Critic Score: 93 · Sales: 65M+
A prequel spin-off starring Queen Meve, blending RPG storytelling with Gwent card-battle mechanics.
Not an open world; a mix of graphic-novel storytelling and card battles on a non-traversable map.
The standalone free-to-play version of the card game from The Witcher 3; it left beta on October 23, 2018 alongside Thronebreaker.
A competitive card game with no explorable world.
Critic Score: 80
A free-to-play location-based AR mobile RPG that turns real streets into monster-hunting grounds.
Uses the real world through AR and GPS as its map, so no in-game map area is recorded.
A visual, performance and gameplay overhaul of the 2015 open world, including both expansions; a free upgrade for existing owners, with native Switch 2 and Battle.net versions.
Ciri takes over as the playable lead of a new story, built on Unreal Engine 5; CD Projekt Red is targeting a 2028 release window.